Madelyn wanted to give creators real data on their channels and their competitors: subscribers, impressions, click-through rates, thumbnails and trends over time. A full team designed and built the platform in about two and a half months, then took it as far as the YouTube API allows.
Madelyn, based in the United States, saw how much creators guess. When to post, which thumbnail works, why one video takes off and another does not. Most of them have no easy way to see what their competitors are doing, or to spot their own trends early.
The idea was DigiMarket: a web app where a YouTuber, or anyone working with YouTube, can compare channels side by side, see their own data in one place and get warned when something changes.
Everything DigiMarket shows comes from YouTube and Google. The product lives inside the limits of those APIs: what data they expose, how often you can ask for it and how far back it goes.
Comparing channels also means tracking things YouTube does not announce, like a competitor quietly swapping a thumbnail, and turning raw numbers into alerts a creator can act on.
Pick your channel and a competitor, then compare subscribers, total views, video count, average watch time and click-through rate on the same charts.
For every video: views over time, likes and dislikes, impressions, watch time and how each one performed against the channel average.
DigiMarket watches for thumbnail changes on tracked channels, so creators can see what competitors test and what happens to views afterwards.
Creators set thresholds on the numbers that matter to them and get notified when something drops, spikes or stops working.
Every tracked channel builds its own history from the moment it is added, stored in PostgreSQL so trends become visible over time.
Designed in Figma and built with Next.js, Node.js and TypeScript, connected to the YouTube and Google APIs and hosted on Railway, by a team of six.
DigiMarket was designed and built in about two and a half months and handed over close to launch, with channel comparison, video analytics, thumbnail tracking and alerts in place.
Building it also surfaced a platform limit worth knowing about: YouTube does not share historical channel data, so any tool built on its API starts tracking from the day a channel is added, while long-running competitors hold years of stored history. We explored two technical approaches, gave Madelyn a clear picture of what that meant for the product, and Madelyn made the call on next steps with all the facts. The code and designs are Madelyn’s.
If your product depends on someone else’s platform, their API sets the rules. Before you spend your budget, find out exactly what data you can get, how often, and how far back. That is exactly what discovery is for: knowing before the build what your product can and cannot offer.
And when a limitation turns up mid-project, you should hear about it straight away, with options, so you can make the call with all the facts.
Book a free discovery call. We'll tell you honestly what it would take, what it costs, and whether it's the right time to build. No pressure.
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